Flitterbats are tiny, fluffy cave bats with enormous ears and amber eyes that glow in the dark, smoky-brown, russet or slate grey. They live in swarms of five to seven. They hang asleep under a ledge or a tree's boughs until you come near, then pour out, circle you, and take turns darting in to bite. Each bite also takes some of your stamina.
CONTENTS
Where and when
- In the highlands, at night, and also in the woods and the haunted wood at night.
- In the dungeons of the highlands, the woods and the haunted wood, as smaller swarms of 3 or 4. See Dungeons.
Like the other night creatures, they leave at dawn (Day and Night).
Health and damage
Out in the world, their health and damage grow with the number of Jewels you hold (Jewels): each Jewel adds 70% of their base health and 40% of their base damage. Health is rounded; damage is before your defence lowers it.
| Jewels held | Health (each) | Bite damage |
|---|---|---|
| 0 | 6 | 4 |
| 1 | 10 | 5 |
| 2 | 13 | 7 |
| 3 | 17 | 8 |
| 4 | 21 | 10 |
| 5 | 25 | 12 |
In a dungeon, their health and damage follow the dungeon's tier and the Jewels you hold instead.
The roost
A swarm hangs upside down, wrapped in its wings, under the lip of a ledge or under a tree's boughs (a tree holds three at most). Now and then an ear twitches. Come within 70 px, or strike one, and they drop one after another and pour out. A swarm with nowhere to roost is already on the wing.
Attacks
Bite
The swarm flies round you, each bat at its own height and distance. One bat at a time leaves the swarm, hangs in the air in front of you for 0.4 seconds (the tell), draws back and darts in. Its bite does 4 damage with no Jewels and takes 4 of your stamina. The swarm bites about once every 1.5 seconds (1.2 to 1.8).
- Parry: press right-click or R as it darts in. The bat is knocked back.
Light and fire
- A lit lantern near them (yours, or another player's) keeps the swarm 30 px further away and makes them bite half as often: about once every 3 seconds.
- Fire: a fire blow or a burn on one of them scatters every bat of the swarm within 110 px for 3 seconds. Then they regroup and come back.
Behaviour
- Every blow knocks a bat back.
- If they lose you, they fly off after 10 seconds.
How to fight them
- Carry a lit lantern at night: it halves how often they bite.
- Each bat goes down to a light blow or two, and sweeping and spinning attacks catch several at once.
- Watch for the bat that stops and hangs in front of you: that one is about to bite.
Drops
Each one you defeat leaves:
| Item | Amount | Chance | Used for |
|---|---|---|---|
| 1 | 1 IN 2 | ||
| 1 | 1 IN 8 | Any Slick Skin, Glue, Oilskin, Bat Wing Charm |
Spirits and experience
When it falls it lets go of 2 Wind spirits. You gain experience in: