The Spirit Book is a weapon that casts spells instead of swinging. It has a page for each element, and every spell costs loose Spirits of that page's element instead of stamina. A new book does nothing until you open a page at the Spiriting Table. The full guide, with every spell and its numbers, is Spirit Book.
In-game description
A book of blank pages, bound in wood. Spirits bound into it at a Spiriting Table open its pages, one for each element, and each page holds the spells of its element. Its spells cost spirits, not stamina.SHOWN ON ITS CARD
The five woods
The book is named for its wood, which stands for a metal tier: an Oak book is the stone tier, Beechwood bronze, Ironwood iron, Rimewood steel and Ghostwood endurium. The finer the wood, the more power its spells have and the more tiers it holds.
| Book | Power multiplier | Tiers in all | Most on one page |
|---|---|---|---|
| Oak | 1× | 4 | I |
| Beechwood | 1.25× | 6 | III |
| Ironwood | 1.5× | 9 | IV |
| Rimewood | 1.8× | 13 | V |
| Ghostwood | 2.2× | 20 | V |
Every book gets tier I in all four elements, so every page can be opened. Its other tiers are shared out at random between the elements when it is made.
How to use it
- Make it at the Crafting Table and put it on the Spiriting Table.
- Bind 50 spirits of an element into it to open that element's page. Bind more of the same element to wake its higher tiers (at 56, 66, 82 and 106 bound).
- Take it in hand. click or F casts the page's basic spell (the third press in a row casts a stronger one), click or F while running its running spell, and click or F in the air its jump spell. Hold right-click or R to aim the support spell on a ring, and let go to cast it.
- With two or more pages open, turn pages with the TURN PAGE key (G), a flick of the right stick, or by touch a quick flick of the special button toward ATTACK.
The pages
| Page | Spells | Support spell |
|---|---|---|
| Water | Tidebolt, the Wave, Riptide, Downpour (they soak foes) | Mending Tide: heals 25% of health over 4 s |
| Fire | Fire Whip, Flare-up, Fire Wheel, Sunburst (they burn foes) | Kindle: 25% more damage for 8 s |
| Earth | Spike Shot, Spike Eruption, Spike Ramp, Boulder Drop | Stoneward: a shield of 20% of health for 8 s |
| Wind | Gale Boomerang, Tornado, Gale Dash, Updraft | Tailwind: 30% faster on foot, 20% faster attacks for 8 s |
Support spells reach everyone in their ring: you, friends and companions. See Spirit Book for every spell's power, its tiers and the six pairings.
Covers
With no page open, the book shows plain boards of its wood with a leather spine and corners of its metal. Once a page is open, the cover takes on the look of the page it is open to, in that element's colours. Turning a page closes the book and opens it again in the new page's colours.
Making it
Made at the Crafting Table, on its WEAPONS page. Each metal opens as you collect Jewels: see Metal Tiers.
| Metal | Name | Costs |
|---|---|---|
| Oak Spirit Book | 4 Wood, 2 Hide, 1 Stone, 2 Water 2 Earth 1 Fire 1 Wind spirits | |
| Beechwood Spirit Book | 4 Beechwood, 2 Hide, 1 Copper Ore, 2 Water 2 Earth 1 Fire 1 Wind spirits | |
| Ironwood Spirit Book | 4 Ironwood, 3 Hide, 1 Iron Ore, 2 Water 2 Earth 2 Wind 1 Fire spirits | |
| Rimewood Spirit Book | 4 Rimewood, 3 Hide, 1 Iron Ore, 1 Any Big Bone, 3 Water 3 Earth 2 Wind 1 Fire spirits | |
| Ghostwood Spirit Book | 4 Ghostwood, 3 Hide, 1 Endurium, 4 Water 3 Earth 2 Wind 1 Fire spirits |
Stats
Its stats as made, before any spirits or traits.
| Metal | Pages | Spell power | Tiers |
|---|---|---|---|
| Stone | none open yet | 2.6 | 4 across its 4 pages, up to 1 on one |
| Bronze | none open yet | 3.3 | 6 across its 4 pages, up to 3 on one |
| Iron | none open yet | 3.9 | 9 across its 4 pages, up to 4 on one |
| Steel | none open yet | 4.7 | 13 across its 4 pages, up to 5 on one |
| Endurium | none open yet | 5.7 | 20 across its 4 pages, up to 5 on one |