Every lair boss leaves a trophy of its own each time you beat it: 2 of its trophy, along with 1 Endurium. Trophies have three uses: you can hang one on your wall on a Boss Trophy plaque, grind it into spirits, or spend 3 at the Augmentation Table to bind a boss's echo to another piece of gear.
The five trophies
| Trophy | Boss | Grinds into |
|---|---|---|
| Heartroot | Silvetus | Earth spirit |
| Oathfire Tusk | Giggos | Fire spirit |
| Rime Scale | Nivora | Water spirit |
| Hollow Crown | The Hollow Stag | Wind spirit |
| Fulgurite Glass | Fulgoria | Wind spirit |
The only way to get a trophy is to beat its boss. Lairs come back after they have been sealed for a few days (see Lairs), so you can fight a boss again for more.
The Boss Trophy plaque
The Boss Trophy is a building piece that hangs on a wall. It shows the head of a lair boss you have beaten, mounted on a round slab of log with a gem in the colour of its land's Jewel. Parts of some heads glow softly, such as Giggos's gold eyes and the Hollow Stag's fiery eyes.
Making one
- Open the building ring (B) and find the Boss Trophy.
- Choose which boss on its page. A boss whose trophy you don't have is greyed out and locked, and the page says which trophy you need.
- Hang it on a wall.
| Cost | Amount |
|---|---|
| Wood | 4 |
| The chosen boss's trophy | 1 |
| Earth spirit | 1 |
| Fire spirit | 1 |
If you take a plaque down, you get back what it cost, trophy included.
Reading it
Press E at a hung plaque to read its record:
- the day you first beat that boss;
- your fastest fight against it;
- whether you beat it in a Fatal or Abyssal lair (the hardest one you beat it in);
- in online play, who hung the plaque.
The record is taken when the plaque is hung. To show a faster time or a harder lair, take the plaque down and hang it again.
Grinding a trophy
At The Grinder, a trophy grinds into 17 spirits of its kind, multiplied by the Grinder's share and rounded. The Grinder lists trophies under CREATURE PARTS, marked TROPHY.
| Grinder tier | Share | Spirits from one trophy |
|---|---|---|
| 1 | 50% | 9 |
| 2 | 70% | 12 |
| 3 | 90% | 15 |
Binding an echo
At the Augmentation Table's BIND THE ECHO page, 3 of a boss's trophy (and 5 of each spirit) move that boss's Forged mark from one piece of gear to another. See Bind the Echo.
Tips
- Keep at least 3 of each trophy if you plan to move a Forged mark later.
- One plaque of each boss makes a fine record of your adventure. Its glow makes a room feel lived in.