The Angler's Charm is a float bead and a bent hook on a cord. It changes how your fishing pole works: further casts, quicker reels, harder yanks, better odds, or more of one kind of catch.
In-game description
A float bead and a bent hook on a cord. It changes how your pole fishes.SHOWN ON ITS CARD
Effects
It rolls its effects from the list below when it is made or found, with no effect twice. How many it gets depends on its metal (Bone: 1 · Bronze: 1 or 2 · Iron: 2, sometimes 1 · Steel: 2 or 3 · Endurium: 3, sometimes 2). Effects marked "rarer" come up less often than the rest.
| Effect | What it does | Bone · Bronze · Iron · Steel · Endurium |
|---|---|---|
| Long Line | Your casts reach further | 10-18 · 18-28 · 26-38 · 34-48 · 42-58 |
| Quick Reel | You reel in faster | 15-25% · 23-37% · 31-49% · 39-61% · 47-73% |
| Hard Yank | Each yank hauls further | 25-45% · 37-63% · 49-81% · 61-99% · 73-117% |
| Lucky Water | Better odds of something good on the line | 10-20% · 16-30% · 22-40% · 28-50% · 34-60% |
| Lure of Steel | Weapons and tools come up more often | 60-100% · 90-150% · 120-200% · 150-250% · 180-300% |
| Lure of Oilcloth | Raincoats come up more often | 60-100% · 90-150% · 120-200% · 150-250% · 180-300% |
| Lure of Stone | Materials come up more often | 60-100% · 90-150% · 120-200% · 150-250% · 180-300% |
| Lure of Light | Spirits come up more often | 60-100% · 90-150% · 120-200% · 150-250% · 180-300% |
| Lure of Scales | Fish come up more often | 40-70% · 60-100% · 80-130% · 100-160% · 120-190% |
It also rolls 0 to 5 stat traits, each a few percent on one stat (+1% to +3% at Bone, up to +7% to +14% at Endurium). See Charms.
Making it
Tied at the Charm Table, on the CHARMS page. Its own part is 3 Fishbones; the metal adds a cord and ingots, and it takes a few spirits.
| Metal | Cost |
|---|---|
| Bone | 3 Any Grass, 3 Fishbones, 2 Water Spirits, 1 Earth Spirit |
| Bronze | 2 Any Grass, 2 Bronze Ingot, 3 Fishbones, 2 Water Spirits, 1 Earth Spirit |
| Iron | 2 Any Grass, 2 Iron Ingot, 3 Fishbones, 4 Water Spirits, 1 Earth Spirit |
| Steel | 2 Any Grass, 2 Steel Ingot, 3 Fishbones, 1 Fire Spirit, 4 Water Spirits, 1 Earth Spirit |
| Endurium | 2 Any Grass, 1 Iron Ingot, 1 Endurium Ingot, 3 Fishbones, 1 Fire Spirit, 6 Water Spirits, 1 Earth Spirit |
Charms also drop from some night creatures, turn up in chests and come up on a fishing line.
Tips
- Lure of Light and Lure of Steel make fishing a good way to gather spirits or find gear.
- Wear it with a Packer's Charm on long fishing trips.
- You can wear two charms. Their numbers add together; an effect that is only on or off does nothing more for being on both.